There are 300 developers making more than $100,000 annually on the platform. More than 1250 developers made at least $10,000 last year via Roblox's revenue sharing program (developers get 70 per cent of the Robux spent on their games). In 2020 Roblox paid out a total of $328.7m to developers, an almost 200 per cent increase on 2019. But its loss increased to $253.3m from $71m in 2019. Last year, Roblox made $923.9m (a jump of 82 per cent) off the back of more players spending more money on Robux, the virtual currency. Over the last year, daily user numbers shot up by 85 per cent, with monthly users up 75 per cent. Like the wider gaming industry, Roblox benefited from lockdowns that boosted usage by 40 per cent. Some Roblox developers make thousands off the back of the game's 200 million monthly active users. Roblox lets players develop multiplayer-focused games within its platform and even make money from them. "To all those who helped us get one step closer to fulfilling our vision of the #Metaverse-thank you. "We are deeply humbled by the overwhelming support for and our public offering today," CEO and founder David Baszucki tweeted. To put that into context, EA's current market cap is $37.43bn, Take-Two's is $18.98bn, and Ubisoft's is $8.16bn. The free-to-download virtual gaming world, which is available on PC, Xbox and mobile, made its market debut on the New York Stock Exchange on Wednesday and its share price quickly soared.Īccording to CNBC, the company's stock closed at $69.50, giving Roblox a market cap of $38.26bn. Roblox went public yesterday - and ended up with an eye-watering $38bn market cap.
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